Swarm Grinder
Swarm Grinder
About
A top-down survival shooter developed at Null State Protocol. Players face endless waves of enemies with escalating difficulty and deep character build systems.
My Contribution
- Led character design, shaping visual identity and gameplay roles for all playable characters.
- Managed and coordinated the development team across design and engineering tasks.
- Contributed to gameplay balance and enemy wave scaling systems.
Screenshots
Screenshot 01
Screenshot 02
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